Author |
Topic: Ds1 to Dt1 relations |
Clannad WarLord
_fichiers/sword.gif) _fichiers/sword.gif) _fichiers/sword.gif)
Posts: 166 From: Sweden Registered: Feb 2001 |
posted 23
May 2002 04:13
quote:
Originally posted by
mrelfire: this is the message I have with our tool
Allegro VESAINFO utility 4.0.1, djgpp By Shawn Hargreaves,
2002 Int 0x10, ax=0x4F00 failed! ax=0x4F00
Iirc this error looks like you dont have VESA support. Back in
the good old DOS-days there was a "general" driver (Scitech Display Doctor) that
could fix this for you, dont know how it works today but might be
worth checking.
_fichiers/ip.gif)
|
Joel Honorary Warlord
_fichiers/sword.gif) _fichiers/sword.gif) _fichiers/sword.gif) _fichiers/sword.gif)
Posts: 256 From: Clermont Ferrand, France Registered: Feb
2002 |
posted 24
May 2002 00:43
ah ah bug slayed !!!
after 15mn of concertation with Paul, we found it !!
Under Windows 2000/NT and probably XP
: -----------------------------------------
1. Run your .bat as usual. 2. Right after it, i really mean
right after, press Alt+Enter to toggle full screen mode.
3. ta daam, here's the wonderful ds1edit
coming from modmaking, i'll probably restart working on the
windows version of dt1debug+dt1maker before deeping into ds1edit as
Paul advises me.
------------------ DIABLO II : CABAL WARS
A Scent of Chaos in a Hefty World
***** 75% DONE *****
ß-test sign-up in early june.
_fichiers/ip.gif)
|
Paul Siramy WarLord
_fichiers/sword.gif) _fichiers/sword.gif) _fichiers/sword.gif)
Posts: 186 From: Gannat, France Registered: Mar
2002 |
posted 25
May 2002 05:58
2 bugs fix, thanxs to Claudi
Paniagua for pointing me them.
* ds1scene.exe tried to replace the palette in the pcx after it
was first save, but due to a bug, it was *adding* it, which is not
the good format of pcx. Some softs could read it, while some other
couldn't, depending how they read the palette. Fix.
* ds1edit.exe
- now use the same pcx saving code as ds1scene.exe.
The pcx should be the same, except that of course ds1edit save the
screenshot with the current gamma correction value (set it to 1.00
for exact same screenshots).
- when right-click while NOT in a color depth of 8
(so 15, 16, 24 or 32), the prog crashed. A mess between bitmap of 8
color depth and the screen of another one. Fix.
<<< EDIT >>> Also, ask the prog to only use
fullscreen modes, that *may* fix the bug under w2K about VESA, but
I'm really not confident about it.
------------------ DT1
Tools Viewer, extractor, maker, dumper modified
DC6CON Remove 800*600 limit, up to 1024 frames DS1 pcx
maker Big pcx preview of a ds1 DS1
Editor WYSIWYG editor, in progress D2
palettes for psp d2-act0.pal help making dc6 items D2
char selection anims Made by my own prog MPQ list file
As complete as I could
[This message has been edited by Paul Siramy (edited 25 May
2002).]
_fichiers/ip.gif)
|
mrelfire Squire
_fichiers/shield.gif)
Posts: 26 From: Registered: May 2002 |
posted 26
May 2002 10:15
I am not really sure your tips
(ALT+enter) work well. Any other idea ?
_fichiers/ip.gif)
|
Paul Siramy WarLord
_fichiers/sword.gif) _fichiers/sword.gif) _fichiers/sword.gif)
Posts: 186 From: Gannat, France Registered: Mar
2002 |
posted 26
May 2002 10:49
At Joël's home I have see by my
own eyes that it worked. He have windows 2000 with a Nvidia Gforce
2. He launch a .bat, a window appear, and the prog start to loadwing
dt1. As quickly as possible, he press Alt + Enter, the window go to
fullscreen mode, and when the prog itinialize the gfx mode, it works
(if he don't pres alt+enter, the prog stop because he don't find a
vesa mode
how weird).
I can't help more sorry, because I just have window 98.
------------------ DT1
Tools Viewer, extractor, maker, dumper modified
DC6CON Remove 800*600 limit, up to 1024 frames DS1 pcx
maker Big pcx preview of a ds1 DS1
Editor WYSIWYG editor, in progress D2
palettes for psp d2-act0.pal help making dc6 items D2
char selection anims Made by my own prog MPQ list file
As complete as I could
_fichiers/ip.gif)
|
Myhrginoc Honorary Warlord
_fichiers/sword.gif) _fichiers/sword.gif) _fichiers/sword.gif) _fichiers/sword.gif)
Posts: 1314 From: Percussion U Registered: Dec
2001 |
posted 26
May 2002 11:48
Unfortunately I get a slightly
worse problem with Windows XP, when running your ds1 editor. I don't
need to hit Alt-Enter to get full screen mode, but I get a
completely black screen and no controls work, not even ESC. At least
Alt-Tab lets me bail to Windows and halt the program externally.
This happens whether I try running the program in native mode or any
of the compatibility modes. I hope you and Joel are able to get past
this with a Windows version.
On my older machine with Windows 98 the program runs just fine,
and quite fast too.
------------------ Truth would quickly cease to become
stranger than fiction, once we got as used to it. ~ H. L.
Mencken
_fichiers/ip.gif)
|
Paul Siramy WarLord
_fichiers/sword.gif) _fichiers/sword.gif) _fichiers/sword.gif)
Posts: 186 From: Gannat, France Registered: Mar
2002 |
posted 26
May 2002 15:50
Ok so, this will be my last post
on this forum.
IT WORKS !
Go to the new forum for further details.
------------------ DT1
Tools Viewer, extractor, maker, dumper modified
DC6CON Remove 800*600 limit, up to 1024 frames DS1 pcx
maker Big pcx preview of a ds1 DS1
Editor WYSIWYG editor, in progress D2
palettes for psp d2-act0.pal help making dc6 items D2
char selection anims Made by my own prog MPQ list file
As complete as I could
_fichiers/ip.gif)
| |