HARDCORE FLAG

This flag indicate if the player is in hardcore mode, and / or if he is alive.
Since the Expansion "Lord of Destruction", it also indicate if the savegame is in expansion mode.

Bit 2 : is set when in hardcore mode, otherwise is cleared (normal mode)
Bit 3 : is set if the player has died before, is cleared if he is alive
Bit 5 : is set if in expansion (either converted or newly created savegame), is cleared otherwise

Possible values of the entire flag and their meaning :

  • 00h : normal mode, never died
  • 04h : hardcore mode, alive
  • 08h : normal mode, has died before
  • 0Ch : hardcore mode, died

  • 20h : expansion, normal mode, never died
  • 24h : expansion, hardcore mode, alive
  • 28h : expansion, normal mode, has died before
  • 2Ch : expansion, hardcore mode, died
Note : when the player is in hardcore mode AND is died, there is NO current life statut data.

To resurect a died hardcore player, you only need to change the value from 0Ch to 04h (or from 2Ch to 24h if it's an expansion savegame). When you'll restart the game, your life will be equal to 1 due to the current life statut data problem, but you can easily fill it up. Don't forget to take your corpse, to get back your equiped items. Now, you are an hardcore fully alive player.

Hint : at all time you can switch from a mode to another one. So you can make a strong character in normal mode, and then switch to the hardcore mode. The reverse is true too : if you experience problems killing a boss in hardcore, you can switch to normal mode. After you have killed it, you can again switch to the hardcore mode.

Despite what I wrote just above, I consider that switching from one mode to another is an unforgivable misdeed !


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