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        Overview : Layer 
        toggle, zoom, multi-selection 
         
            
           
        Objects editing 
          
         
        
        Tiles editing 
          
         
      
        
        Paths editing 
          
         
      
        
        Copy/paste Tiles 
        : useful real-time preview 
          
            
           
        View accurate 
        infos of Tiles 
          
            
           
        A toy : Night 
        preview 
         
         
           
        Objects are almost 
        like in the Game  
     | 
      | 
     
       Main 
        ZIPs 
         
       
         
        Compiled with 
          Microsoft Visual C++ 2010 and using the library 
          Allegro v 4.4.2. 
          win_ds1edit_20111030.zip (5.76 MB), 
          05 November 2011 
         
        Just in case, an older version : 
          compiled with Microsoft Visual C++ 7.0 and using the library 
          Allegro v 4.2.1. 
          win_ds1edit_20070423.zip (607 kB), 23 
          April 2007 
         
        Don't 
          forget to read the README.TXT that 
          tells how the editor works. 
        To see 
          a better documentation than the README.TXT, 
          check this documentation page as it contains screenshots 
          and small tutorials. 
       
       
       
        
      Stand-alone DEMO version 
       
        If you 
          don't have the game Diablo II, but still want to try the editor, then 
          you have to use this special package. It is composed of the regular 
          editor's files, an additional directory that contains a selection of 
          graphical files, and a modified ds1edit.ini. 
       
      
        - Get the 
          zip file : win_ds1edit_demo.zip 
          (4.83 MB), 23 April 2007
 
        - Un-zip 
          it somewhere on your hard-disk (keep the directory structure when extracting 
          !)
 
        - You should 
          obtain something like this :
 
       
       
         
           
              
            (enlarge picture) 
              
         
       
      
        - Double-click 
          on the "Demo with 2 maps.bat" file, and the editor 
          is initialising :
 
       
       
         
           
              
            (enlarge picture) 
           
         
       
      
        - When it 
          has finished you can fully edit Tristram 
          and the Cairn Stones maps :
 
       
       
        
       
       
       
      Source Code 
      (Microsoft Visual C++ 2010, Allegro 4.4.2) 
       
        win_ds1edit_20111030_src.zip 
          (160 kB), 05 November 2011, 25326 lines of code 
       
       
      Links 
       
       
        Main 
          link, ds1edit (in the Phrozen Keep's Tools Forum) 
        Win32 
          version, win_ds1edit, console version, all Windows platform 
        If troubles, 
          try to check here 
        General 
          help 
       
       
      Contact 
      : siramy_paul@yahoo.com |